Fire Emblem GBA Engine
Fire Emblem GBA Engine is a recreation of the game engine and gameplay from classic Nintendo GameBoy Advance titles Fire Emblem and Fire Emblem: The Sacred Stones, made in GameMaker. The engine was developed in three months as a personal project.
Engine
Features
- Accurate movement and attack tile calculations for all types of units (flying, infantry, heavy, ranged)
- Full stat system with all original stat interactions (critical hits, rescue, etc.)
- Combat (no animations)
- Enemy AI
- Rescue and drop
- Special tiles and their interactions
- Victory condition, seizing the gate or throne
- Sound effects